Saturday, November 25, 2006

Corporation Update

Corp cash on hand: 3,076,218,250.36 isk
CEO wallet petty cash on hand: 10,000.00 isk
Shares on hand: 2,350,000
Shares reserved: 2,350,000

Market Liabilities: 0 isk (149,325,751.30 isk in escrow)

Assets (skills by NPC sell price, implants by highest bid in Jita at the time of writing, all others at acquisition cost):
Implants: 49,995,000.24
Skills: 2,732,475,100
Equipment: 2,178,020,029.67
Ships: 210,000,000.02
Fixed Assets (out of 2b budgeted): 1,400,000,000

Assets total: 6,570,450,291.95 isk

Total company aggregate value: 12,146,004,293.61

Total company value if all current salable assets sold at full price, and all fixed assets were sold at cost: 15,123,343,221.11

Skills have been purchased and moved into 0.0. There's about another billion in skills that needs to be purchased and moved down, stuff that can only be purchased in specific areas (racial weapon specs, drone specs, and Industrial and Dreadnought skills), so I'll be bopping around Empire on Yet Another Alt (tm) and issuing some courier missions to move all of that stuff into the port of call soon.

Kali brings three great things to [ZERO.]:
  1. 800k SP starting characters—I no longer have to stop training on one of my characters for a month to get low-end skills on the market!
  2. Freighters can carry plastic wrap, which means I can now EASILY move ships around via courier missions.
  3. Invention and Drugs! Nothing like moving around Datacores from peoples' Empire agents to their mobile labs in 0.0, and then schlepping drugs up to Empire from the drug labs. Invention will also help to stabilize t2 prices.
So, right now we're lying low, doing some direct sales here and there, as you can see from the balance sheet. Come Kali, I'll be making a new toon and podding him into the destination system to start full-scale sales.

If you have any questions, send me an EVEMail or drop by the ZERODOT in-game channel.

Thanks for your attention,
Motivated Prophet

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